Cave Story: Difference between revisions

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Cave story has had a myriad of ports, and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.
Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.


The best way to play Cave Story is split between CSE2-Tweaks. A mod of the Cave Story Decomp with various [[QoL]] or Cave Story+ with the AGTP translation patch, due to the inaccuracies/changes with the bundled NiCALiS translation.
The best way to play Cave Story is split between '''Cave Story: Tweaked''', A mod of the Cave Story Decomp CSE2 with various [[QoL]], '''Doukutsu-rs''' a faithful rewrite of the engine in rust, and '''Cave Story+''' with the '''Aeon Genesis Translation Patch''' (AGTP).


{| class="wikitable bwtp-breakdown-table"
{| class="wikitable bwtp-breakdown-table"
!  
!  
! CSE2-Tweaks
! Cave Story: Tweaked
! Doukutsu-rs
! Cave Story+
! Cave Story+
|-
|-
! Cost
! Cost
| {{BWTP/Row|Free}}
| {{Check|Free}}
| {{BWTP/Row/Warn|$14.99}}
| {{Check|{{abbr|Free|Assets must be supplied, but freeware is free to download and drop in the folder}}}}
| {{Dash|$14.99}}
|-
|-
! FPS
! FPS
| {{BWTP/Row|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaks to allow either play speed.}} }}
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}
| {{BWTP/Row|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaks to allow either play speed.}} }}
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}
|-
! Graphics
| {{Dash|{{abbr|1X res and fanmade 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 "New" graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}
| {{Dash|{{abbr|1X res and 2X res support (must supply assets) |The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 "New" graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}
| {{Dash|{{abbr|1X and official 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 "New" graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}
|-
! Resolution
| {{Check|Multiple 16:9 sizes}}
| {{Check|Fully Dynamic}}
| {{Check|Multiple 16:9 sizes}}
|-
! Lighting Engine
| {{Check|Original}}
| {{Check|{{abbr|Original + Doukutsu-rs Custom lighting Engine|Doukutsu-rs's Lighting Engine is applied over the top of the existing graphics with no additional changes, giving a more faithful look with added ambience. It also has a cone light emitting from the player (togglable)}}}}
| {{Check|{{abbr|Original + CS+ Custom Lighting Engine| CS+'s Lighting Engine changes the graphics in the walls to be darkened with a blue tint to more closely mimic other metroidvania games.}}}}
|-
|-
! Content
! Content
| {{BWTP/Row|Base game}}
| {{Dash|Base game}}
| {{BWTP/Row|{{abbr|Extra Challenges|Single level challenged unconnected to the base game}} </abbr>
| {{Dash|Base game}}
| {{Check|{{abbr|Extra Challenges|Single level challenges unconnected to the base game}}}}
|-
|-
! Soundtrack
! Soundtrack
| {{BWTP/Row|Original + support for extras}}
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}
| {{BWTP/Row|Original + remaster, switchable}}
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}
| {{Check|Original + remaster, switchable}}
|-
|-
! Translation
! Translation
| {{BWTP/Row|AGTP translation}}
| {{Check|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &quot;Huzzah!&quot; catchphrase for Balrog instead of a generic &quot;Oh yeah!&quot;, and the line &quot;I pray for your victory&quot; instead of &quot;Best of... luck...&quot;.}}}}
| {{BWTP/Row/Warn|NiCALiS translation}}
| {{Dash|User must provide assets}}
| {{Xmark|{{abbr|NiCALiS translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &quot;Huzzah!&quot; catchphrase for Balrog instead of a generic &quot;Oh yeah!&quot;, and the line &quot;I pray for your victory&quot; instead of &quot;Best of... luck...&quot;.}}}}
 
|-
|-
! Patches
! Patches
| {{BWTP/Row|None required }}
| {{Check|None required }}
| {{BWTP/Row|AGTP {{BWTP/Pill|Translation|type=tra}}}}
| {{Check|None required }}
| {{Check| [https://github.com/aarmastah/agtp-csplus AGTP-CS+] {{BWTP/Pill|Translation|type=tra}}}}
|}
|}


{{BWTP/Gold
{{BWTP/Gold
| title = [https://github.com/haya3218/cse2-tweaks CSE2-Tweaks]
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Doukutsu-rs]
| subtitle = Recommended Setup
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]][[File:IconMacOS.png|24px]][[File:IconAndroid.png|24px]]
| cols = 1
| col1title =
| col1 =
{{Check|Fully Dynamic Screen ration/resolution/scaling (up to 4x)}}
{{Check|Multiple Soundtrack support}}
{{Check|Custom Lighting Engine (togglable)}}
{{Check|Lots of QoL settings}}
{{Dash|Must obtain assets from Freeware/CS+/Tweaked}}
}}
 
{{BWTP/Gold
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Cave Story: Tweaked]
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]
| cols = 1
| cols = 1
| col1title =
| col1title =
| col1 =
| col1 =
{{BWTP/Row|Multiple Platforms supported}}
{{Check|Multiple Platforms supported}}
{{BWTP/Row|Widescreen}}
{{Check|Widescreen}}
{{BWTP/Row|Multiple Soundtracks}}
{{Check|Multiple Soundtrack support}}
{{BWTP/Row|Lots of QoL settings}}
{{Check|Lots of QoL settings}}
}}
}}


The new features of CS+ are locked behind a branch and password needed to access all the new content in to 2026 update:
In order to source the alternative soundtracks for Tweaked and Doukutsu-rs, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.


Branch name: '''ModdersDelight'''<br>
* {{abbr|[https://drive.google.com/drive/folders/1bqZgZYAZFXtc8Rb2tW_5hpuit9XeD9O_ "WiiBalanced" - Yann van der Cruyssen and SoloMael]|Wii-balanced is a re-remaster of Yann van der Cruyssen's soundtrack featured on the Wiiware release of Cave Story. This Wii-balanced edit is oficially endorced by Yann on his website as the definitive version of the soundtrack.}}
Branch Password: '''ModPizzaParty'''
* [https://gamebanana.com/sounds/52717 Arranged - DM Dokuro]
* Remastered - Danny Baranowsky and Dustin Kulwicki
* Ridiculon soundtrack - Ridiculon
* [https://www.moddb.com/mods/cave-story-famitracks-steam-mod-v-11 Famitracks - RushJet1]
* [https://drive.google.com/file/d/0B5sdMd2IqCTnRUdoTEREZ0hVcDg/view?usp=sharing&resourcekey=0-ih87CG6utguFsg11DkDCwA SNES - livvy94]


{{BWTP/Gold
Similarly, if you want the 2x res graphics, they can be copied into the data folder. You can aquire the official graphics from CS+, or use [https://github.com/Lethrys/Cave-Story-Lethrys-Upscale Lethry's 2X texture pack]
 
{{BWTP/Silver
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]
| subtitle = Recommended Setup
| subtitle = [[File:IconWin.png|24px]][[File:IconProton.png|24px]]
| cols = 1
| cols = 1
| col1title =
| col1title =
| col1 =
| col1 =
{{BWTP/Row|Widescreen}}
{{Check|Widescreen}}
{{BWTP/Row|New Lighting Engine}}
{{Check|New Lighting Engine (togglable)}}
{{BWTP/Row|Extra Challenges/Boss Rush}}
{{Check|Extra Challenges/Boss Rush}}
{{BWTP/Row/Warn|Requires AGTP translation mod for best experience}}
{{Check|Special "holiday" texture packs for Haloween and Christmas}}
{{BWTP/Row/Warn|Must install ModdersDelight branch on Steam}}
{{Dash|Requires [https://github.com/aarmastah/agtp-csplus AGTP-CS+] translation mod for best experience}}
{{Dash|Linux support is broken in current version, must use Proton}}
}}
}}


for a (nearly) complete list of every Cave story port [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.org]
 
 
For a {{abbr|nearly complete|The Cave Story Tribute site does not list Cave Story Engine 2 and it's forks due to the DCMA takedown of the source code issued by NiCALiS}} list of every Cave story port, [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.one]

Latest revision as of 21:27, 9 June 2026

Cave Story

Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.

The best way to play Cave Story is split between Cave Story: Tweaked, A mod of the Cave Story Decomp CSE2 with various QoL, Doukutsu-rs a faithful rewrite of the engine in rust, and Cave Story+ with the Aeon Genesis Translation Patch (AGTP).

  Cave Story: Tweaked Doukutsu-rs Cave Story+
Cost
Free
Free
$14.99
FPS
50/60fps toggle
50/60fps toggle
50/60fps toggle
Graphics
1X res and fanmade 2X res included
1X res and 2X res support (must supply assets)
1X and official 2X res included
Resolution
Multiple 16:9 sizes
Fully Dynamic
Multiple 16:9 sizes
Lighting Engine
Original
Original + Doukutsu-rs Custom lighting Engine
Original + CS+ Custom Lighting Engine
Content
Base game
Base game
Extra Challenges
Soundtrack
Original + support for extras
Original + support for extras
Original + remaster, switchable
Translation
AGTP translation
User must provide assets
NiCALiS translation
Patches
None required
None required
AGTP-CS+ Translation
Fully Dynamic Screen ration/resolution/scaling (up to 4x)
Multiple Soundtrack support
Custom Lighting Engine (togglable)
Lots of QoL settings
Must obtain assets from Freeware/CS+/Tweaked
Multiple Platforms supported
Widescreen
Multiple Soundtrack support
Lots of QoL settings

In order to source the alternative soundtracks for Tweaked and Doukutsu-rs, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.

Similarly, if you want the 2x res graphics, they can be copied into the data folder. You can aquire the official graphics from CS+, or use Lethry's 2X texture pack

Widescreen
New Lighting Engine (togglable)
Extra Challenges/Boss Rush
Special "holiday" texture packs for Haloween and Christmas
Requires AGTP-CS+ translation mod for best experience
Linux support is broken in current version, must use Proton


For a nearly complete list of every Cave story port, check out the ports page at cavestory.one