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	<id>http://bestwaytoplay.wiki/index.php?action=history&amp;feed=atom&amp;title=Legend_of_Zelda%2C_The%3A_Twilight_Princess</id>
	<title>Legend of Zelda, The: Twilight Princess - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://bestwaytoplay.wiki/index.php?action=history&amp;feed=atom&amp;title=Legend_of_Zelda%2C_The%3A_Twilight_Princess"/>
	<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;action=history"/>
	<updated>2026-06-12T01:52:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=263&amp;oldid=prev</id>
		<title>Bombchu Link at 23:45, 2 June 2026</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=263&amp;oldid=prev"/>
		<updated>2026-06-02T23:45:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:45, 2 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Gyro support}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Gyro support}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Bombchu Link</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=258&amp;oldid=prev</id>
		<title>Bombchu Link at 03:42, 2 June 2026</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=258&amp;oldid=prev"/>
		<updated>2026-06-02T03:42:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:42, 2 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|{{abbr|Multiple Platforms supported|Dusklight is in active development and ports to more systems may happen}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|{{abbr|Multiple Platforms supported|Dusklight is in active development and ports to more systems may happen}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Widescreen}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Widescreen}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|High &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;framerates&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|High&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/ uncapped frame-rates}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Check|Gyro support&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Texture pack support}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Texture pack support}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|{{abbr|Custom control binds|Extra actions can be bound to separate/multiple buttons to make the layout better map to fit a modern controller. However this release, being based on the 2001 gamecube version, only has two equipment buttons compared to 3 in the 2015 HD re-release (and other 3D Zelda titles) See below for extra binding options.}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|{{abbr|Custom control binds|Extra actions can be bound to separate/multiple buttons to make the layout better map to fit a modern controller. However this release, being based on the 2001 gamecube version, only has two equipment buttons compared to 3 in the 2015 HD re-release (and other 3D Zelda titles) See below for extra binding options.}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Bombchu Link</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=257&amp;oldid=prev</id>
		<title>Bombchu Link at 03:24, 2 June 2026</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=257&amp;oldid=prev"/>
		<updated>2026-06-02T03:24:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:24, 2 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|High framerates}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|High framerates}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Texture pack support}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Texture pack support}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|Custom control binds}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|{{abbr&lt;/ins&gt;|Custom control binds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Extra actions can be bound to separate/multiple buttons to make the layout better map to fit a modern controller. However this release, being based on the 2001 gamecube version, only has two equipment buttons compared to 3 in the 2015 HD re-release (and other 3D Zelda titles) See below for extra binding options.}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|{{abbr|QoL|DuskLight has two settings on boot &amp;amp;quot;Original&amp;amp;quot; and &amp;amp;quot;DuskLight&amp;amp;quot;. Original preserves the 2001 release features while DuskLight adjusts the bloom levels, as well as disables some things many players find annoying such as repeated collectible jingles. BWTP finds Dusklight to be faithful to the original game, but improves upon existing issues in the base game.}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Check|{{abbr|QoL|DuskLight has two settings on boot &amp;amp;quot;Original&amp;amp;quot; and &amp;amp;quot;DuskLight&amp;amp;quot;. Original preserves the 2001 release features while DuskLight adjusts the bloom levels, as well as disables some things many players find annoying such as repeated collectible jingles. BWTP finds Dusklight to be faithful to the original game, but improves upon existing issues in the base game.}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Dash|Built in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Achivements&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Check|Mirrored visuals option to match the Wii release}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Dash|Built in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(unofficial) Achievements&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Dash|Requires a Gamecube NTSC iso of Twilight Princess}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Dash|Requires a Gamecube NTSC iso of Twilight Princess}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Xmark|Missing extra wolf link amiibo dungeon of 2015 HD re-release}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Due to Dusklight being based on the original 2001 Gamecube release, the controls can be considered to not map very well to modern controllers there are additional mods that port the more standardized Wii-U HD release&#039;s controls to Dusklight with some catches.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Due to Dusklight being based on the original Gamecube release, the controls can be considered to not map very well to modern controllers there are additional mods that port the more standardized Wii-U HD release&#039;s controls to Dusklight with some catches.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;only fully featured mod that can remap controller glyphs to different layouts is to use Dawnlight (a fork of dusklight) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that gives 3 equipment slots like the 2015 HD re-release, along &lt;/ins&gt;with [https://gamebanana.com/mods/678669 HATenshi&#039;s Wii U-Like preset UI mod] that gives comprehensive remapping visuals to match all player types to all controller types.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As Dusklight is very newly released as of this edit of this page, the &lt;/del&gt;only fully featured mod that can remap controller glyphs to different layouts is to use Dawnlight (a fork of dusklight) with [https://gamebanana.com/mods/678669 HATenshi&#039;s Wii U-Like preset UI mod] that gives comprehensive remapping visuals to match all player types to all controller types.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-256:rev-257:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Bombchu Link</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=256&amp;oldid=prev</id>
		<title>Bombchu Link: Created page with &quot;{{BWTP/Infobox | title = The Legend of Zelda Twilight Princess | image = Twilight Princess.jpg }}  Twilight Princess has a pc port of the 2001 decomp called &#039;&#039;&#039;Dusklight&#039;&#039;&#039;. Is touted as a very feature complete decomp port project and has much QoL.   {{BWTP/Gold | title = [https://twilitrealm.dev/ Dusklight] | subtitle = 24px24px | cols = 1 | col1title = | col1 = {{Check|{{abbr|Multiple Platforms supported|Dusklight is in a...&quot;</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Legend_of_Zelda,_The:_Twilight_Princess&amp;diff=256&amp;oldid=prev"/>
		<updated>2026-05-31T00:56:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{BWTP/Infobox | title = The Legend of Zelda Twilight Princess | image = Twilight Princess.jpg }}  Twilight Princess has a pc port of the 2001 decomp called &amp;#039;&amp;#039;&amp;#039;Dusklight&amp;#039;&amp;#039;&amp;#039;. Is touted as a very feature complete decomp port project and has much &lt;a href=&quot;/index.php/QoL&quot; class=&quot;mw-redirect&quot; title=&quot;QoL&quot;&gt;QoL&lt;/a&gt;.   {{BWTP/Gold | title = [https://twilitrealm.dev/ Dusklight] | subtitle = &lt;a href=&quot;/index.php/File:IconWin.png&quot; title=&quot;File:IconWin.png&quot;&gt;24px&lt;/a&gt;&lt;a href=&quot;/index.php/File:IconLinux.png&quot; title=&quot;File:IconLinux.png&quot;&gt;24px&lt;/a&gt; | cols = 1 | col1title = | col1 = {{Check|{{abbr|Multiple Platforms supported|Dusklight is in a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{BWTP/Infobox&lt;br /&gt;
| title = The Legend of Zelda Twilight Princess&lt;br /&gt;
| image = Twilight Princess.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Twilight Princess has a pc port of the 2001 decomp called &amp;#039;&amp;#039;&amp;#039;Dusklight&amp;#039;&amp;#039;&amp;#039;. Is touted as a very feature complete decomp port project and has much [[QoL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://twilitrealm.dev/ Dusklight]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|{{abbr|Multiple Platforms supported|Dusklight is in active development and ports to more systems may happen}}}}&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|High framerates}}&lt;br /&gt;
{{Check|Texture pack support}}&lt;br /&gt;
{{Check|Custom control binds}}&lt;br /&gt;
{{Check|{{abbr|QoL|DuskLight has two settings on boot &amp;amp;quot;Original&amp;amp;quot; and &amp;amp;quot;DuskLight&amp;amp;quot;. Original preserves the 2001 release features while DuskLight adjusts the bloom levels, as well as disables some things many players find annoying such as repeated collectible jingles. BWTP finds Dusklight to be faithful to the original game, but improves upon existing issues in the base game.}}}}&lt;br /&gt;
{{Dash|Built in Achivements}}&lt;br /&gt;
{{Dash|Requires a Gamecube NTSC iso of Twilight Princess}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Due to Dusklight being based on the original Gamecube release, the controls can be considered to not map very well to modern controllers there are additional mods that port the more standardized Wii-U HD release&amp;#039;s controls to Dusklight with some catches.&lt;br /&gt;
&lt;br /&gt;
As Dusklight is very newly released as of this edit of this page, the only fully featured mod that can remap controller glyphs to different layouts is to use Dawnlight (a fork of dusklight) with [https://gamebanana.com/mods/678669 HATenshi&amp;#039;s Wii U-Like preset UI mod] that gives comprehensive remapping visuals to match all player types to all controller types.&lt;/div&gt;</summary>
		<author><name>Bombchu Link</name></author>
	</entry>
</feed>