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	<updated>2026-06-12T00:42:42Z</updated>
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	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=287</id>
		<title>Cave Story</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=287"/>
		<updated>2026-06-09T21:27:53Z</updated>

		<summary type="html">&lt;p&gt;Aar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BWTP/Infobox&lt;br /&gt;
| title = Cave Story&lt;br /&gt;
| image = CaveStory.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.&lt;br /&gt;
&lt;br /&gt;
The best way to play Cave Story is split between &#039;&#039;&#039;Cave Story: Tweaked&#039;&#039;&#039;, A mod of the Cave Story Decomp CSE2 with various [[QoL]], &#039;&#039;&#039;Doukutsu-rs&#039;&#039;&#039; a faithful rewrite of the engine in rust, and &#039;&#039;&#039;Cave Story+&#039;&#039;&#039; with the &#039;&#039;&#039;Aeon Genesis Translation Patch&#039;&#039;&#039; (AGTP).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bwtp-breakdown-table&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp;&lt;br /&gt;
! Cave Story: Tweaked&lt;br /&gt;
! Doukutsu-rs&lt;br /&gt;
! Cave Story+&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| {{Check|Free}}&lt;br /&gt;
| {{Check|{{abbr|Free|Assets must be supplied, but freeware is free to download and drop in the folder}}}}&lt;br /&gt;
| {{Dash|$14.99}}&lt;br /&gt;
|-&lt;br /&gt;
! FPS&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Graphics&lt;br /&gt;
| {{Dash|{{abbr|1X res and fanmade 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X res and 2X res support (must supply assets) |The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X and official 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Resolution&lt;br /&gt;
| {{Check|Multiple 16:9 sizes}}&lt;br /&gt;
| {{Check|Fully Dynamic}}&lt;br /&gt;
| {{Check|Multiple 16:9 sizes}}&lt;br /&gt;
|-&lt;br /&gt;
! Lighting Engine&lt;br /&gt;
| {{Check|Original}}&lt;br /&gt;
| {{Check|{{abbr|Original + Doukutsu-rs Custom lighting Engine|Doukutsu-rs&#039;s Lighting Engine is applied over the top of the existing graphics with no additional changes, giving a more faithful look with added ambience. It also has a cone light emitting from the player (togglable)}}}}&lt;br /&gt;
| {{Check|{{abbr|Original + CS+ Custom Lighting Engine| CS+&#039;s Lighting Engine changes the graphics in the walls to be darkened with a blue tint to more closely mimic other metroidvania games.}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Content&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Check|{{abbr|Extra Challenges|Single level challenges unconnected to the base game}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Soundtrack&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|Original + remaster, switchable}}&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| {{Check|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
| {{Dash|User must provide assets}}&lt;br /&gt;
| {{Xmark|{{abbr|NiCALiS translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Patches&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check| [https://github.com/aarmastah/agtp-csplus AGTP-CS+] {{BWTP/Pill|Translation|type=tra}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Doukutsu-rs]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]][[File:IconMacOS.png|24px]][[File:IconAndroid.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Fully Dynamic Screen ration/resolution/scaling (up to 4x)}}&lt;br /&gt;
{{Check|Multiple Soundtrack support}}&lt;br /&gt;
{{Check|Custom Lighting Engine (togglable)}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
{{Dash|Must obtain assets from Freeware/CS+/Tweaked}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Cave Story: Tweaked]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Multiple Platforms supported}}&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|Multiple Soundtrack support}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In order to source the alternative soundtracks for Tweaked and Doukutsu-rs, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.&lt;br /&gt;
&lt;br /&gt;
* {{abbr|[https://drive.google.com/drive/folders/1bqZgZYAZFXtc8Rb2tW_5hpuit9XeD9O_ &amp;quot;WiiBalanced&amp;quot; - Yann van der Cruyssen and SoloMael]|Wii-balanced is a re-remaster of Yann van der Cruyssen&#039;s soundtrack featured on the Wiiware release of Cave Story. This Wii-balanced edit is oficially endorced by Yann on his website as the definitive version of the soundtrack.}}&lt;br /&gt;
* [https://gamebanana.com/sounds/52717 Arranged - DM Dokuro]&lt;br /&gt;
* Remastered - Danny Baranowsky and Dustin Kulwicki&lt;br /&gt;
* Ridiculon soundtrack - Ridiculon&lt;br /&gt;
* [https://www.moddb.com/mods/cave-story-famitracks-steam-mod-v-11 Famitracks - RushJet1]&lt;br /&gt;
* [https://drive.google.com/file/d/0B5sdMd2IqCTnRUdoTEREZ0hVcDg/view?usp=sharing&amp;amp;resourcekey=0-ih87CG6utguFsg11DkDCwA SNES - livvy94]&lt;br /&gt;
&lt;br /&gt;
Similarly, if you want the 2x res graphics, they can be copied into the data folder. You can aquire the official graphics from CS+, or use [https://github.com/Lethrys/Cave-Story-Lethrys-Upscale Lethry&#039;s 2X texture pack]&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Silver&lt;br /&gt;
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconProton.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|New Lighting Engine (togglable)}}&lt;br /&gt;
{{Check|Extra Challenges/Boss Rush}}&lt;br /&gt;
{{Check|Special &amp;quot;holiday&amp;quot; texture packs for Haloween and Christmas}}&lt;br /&gt;
{{Dash|Requires [https://github.com/aarmastah/agtp-csplus AGTP-CS+] translation mod for best experience}}&lt;br /&gt;
{{Dash|Linux support is broken in current version, must use Proton}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For a {{abbr|nearly complete|The Cave Story Tribute site does not list Cave Story Engine 2 and it&#039;s forks due to the DCMA takedown of the source code issued by NiCALiS}} list of every Cave story port, [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.one]&lt;/div&gt;</summary>
		<author><name>Aar</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=286</id>
		<title>Cave Story</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=286"/>
		<updated>2026-06-09T21:26:05Z</updated>

		<summary type="html">&lt;p&gt;Aar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BWTP/Infobox&lt;br /&gt;
| title = Cave Story&lt;br /&gt;
| image = CaveStory.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.&lt;br /&gt;
&lt;br /&gt;
The best way to play Cave Story is split between &#039;&#039;&#039;Cave Story: Tweaked&#039;&#039;&#039;, A mod of the Cave Story Decomp CSE2 with various [[QoL]], &#039;&#039;&#039;Doukutsu-rs&#039;&#039;&#039; a faithful rewrite of the engine in rust, and &#039;&#039;&#039;Cave Story+&#039;&#039;&#039; with the &#039;&#039;&#039;Aeon Genesis Translation Patch&#039;&#039;&#039; (AGTP).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bwtp-breakdown-table&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp;&lt;br /&gt;
! Cave Story: Tweaked&lt;br /&gt;
! Doukutsu-rs&lt;br /&gt;
! Cave Story+&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| {{Check|Free}}&lt;br /&gt;
| {{Check|{{abbr|Free|Assets must be supplied, but freeware is free to download and drop in the folder}}}}&lt;br /&gt;
| {{Dash|$14.99}}&lt;br /&gt;
|-&lt;br /&gt;
! FPS&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Graphics&lt;br /&gt;
| {{Dash|{{abbr|1X res and fanmade 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X res and 2X res support (must supply assets) |The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X and official 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Resolution&lt;br /&gt;
| {{Check|Multiple 16:9 sizes}}&lt;br /&gt;
| {{Check|Fully Dynamic}}&lt;br /&gt;
| {{Check|Multiple 16:9 sizes}}&lt;br /&gt;
|-&lt;br /&gt;
! Lighting Engine&lt;br /&gt;
| {{Check|Original}}&lt;br /&gt;
| {{Check|{{abbr|Original + Doukutsu-rs Custom lighting Engine|Doukutsu-rs&#039;s Lighting Engine is applied over the top of the existing graphics with no additional changes, giving a more faithful look with added ambience. It also has a cone light emitting from the player (togglable)}}}}&lt;br /&gt;
| {{Check|{{abbr|Original + CS+ Custom Lighting Engine| CS+&#039;s Lighting Engine changes the graphics in the walls to be darkened with a blue tint to more closely mimic other metroidvania games.}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Content&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Check|{{abbr|Extra Challenges|Single level challenges unconnected to the base game}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Soundtrack&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|Original + remaster, switchable}}&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| {{Check|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
| {{Check|User must provide assets}}&lt;br /&gt;
| {{Xmark|{{abbr|NiCALiS translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Patches&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check| [https://github.com/aarmastah/agtp-csplus AGTP-CS+] {{BWTP/Pill|Translation|type=tra}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Doukutsu-rs]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]][[File:IconMacOS.png|24px]][[File:IconAndroid.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Fully Dynamic Screen ration/resolution/scaling (up to 4x)}}&lt;br /&gt;
{{Check|Multiple Soundtrack support}}&lt;br /&gt;
{{Check|Custom Lighting Engine (togglable)}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
{{Dash|Must obtain assets from Freeware/CS+/Tweaked}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Cave Story: Tweaked]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Multiple Platforms supported}}&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|Multiple Soundtrack support}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In order to source the alternative soundtracks for Tweaked and Doukutsu-rs, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.&lt;br /&gt;
&lt;br /&gt;
* {{abbr|[https://drive.google.com/drive/folders/1bqZgZYAZFXtc8Rb2tW_5hpuit9XeD9O_ &amp;quot;WiiBalanced&amp;quot; - Yann van der Cruyssen and SoloMael]|Wii-balanced is a re-remaster of Yann van der Cruyssen&#039;s soundtrack featured on the Wiiware release of Cave Story. This Wii-balanced edit is oficially endorced by Yann on his website as the definitive version of the soundtrack.}}&lt;br /&gt;
* [https://gamebanana.com/sounds/52717 Arranged - DM Dokuro]&lt;br /&gt;
* Remastered - Danny Baranowsky and Dustin Kulwicki&lt;br /&gt;
* Ridiculon soundtrack - Ridiculon&lt;br /&gt;
* [https://www.moddb.com/mods/cave-story-famitracks-steam-mod-v-11 Famitracks - RushJet1]&lt;br /&gt;
* [https://drive.google.com/file/d/0B5sdMd2IqCTnRUdoTEREZ0hVcDg/view?usp=sharing&amp;amp;resourcekey=0-ih87CG6utguFsg11DkDCwA SNES - livvy94]&lt;br /&gt;
&lt;br /&gt;
Similarly, if you want the 2x res graphics, they can be copied into the data folder. You can aquire the official graphics from CS+, or use [https://github.com/Lethrys/Cave-Story-Lethrys-Upscale Lethry&#039;s 2X texture pack]&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Silver&lt;br /&gt;
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconProton.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|New Lighting Engine (togglable)}}&lt;br /&gt;
{{Check|Extra Challenges/Boss Rush}}&lt;br /&gt;
{{Check|Special &amp;quot;holiday&amp;quot; texture packs for Haloween and Christmas}}&lt;br /&gt;
{{Dash|Requires [https://github.com/aarmastah/agtp-csplus AGTP-CS+] translation mod for best experience}}&lt;br /&gt;
{{Dash|Linux support is broken in current version, must use Proton}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For a {{abbr|nearly complete|The Cave Story Tribute site does not list Cave Story Engine 2 and it&#039;s forks due to the DCMA takedown of the source code issued by NiCALiS}} list of every Cave story port, [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.one]&lt;/div&gt;</summary>
		<author><name>Aar</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=229</id>
		<title>Cave Story</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=229"/>
		<updated>2026-05-17T19:54:23Z</updated>

		<summary type="html">&lt;p&gt;Aar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BWTP/Infobox&lt;br /&gt;
| title = Cave Story&lt;br /&gt;
| image = CaveStory.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.&lt;br /&gt;
&lt;br /&gt;
The best way to play Cave Story is split between &#039;&#039;&#039;Cave Story: Tweaked&#039;&#039;&#039;, A mod of the Cave Story Decomp CSE2 with various [[QoL]], and &#039;&#039;&#039;Cave Story+&#039;&#039;&#039; with the &#039;&#039;&#039;Aeon Genesis Translation Patch&#039;&#039;&#039; (AGTP).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bwtp-breakdown-table&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp;&lt;br /&gt;
! Cave Story: Tweaked&lt;br /&gt;
! Cave Story+&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| {{Check|Free}}&lt;br /&gt;
| {{Dash|$14.99}}&lt;br /&gt;
|-&lt;br /&gt;
! FPS&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Graphics&lt;br /&gt;
| {{Dash|{{abbr|1X res and fanmade 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X and official 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Content&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Check|{{abbr|Extra Challenges|Single level challenges unconnected to the base game}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Soundtrack&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|Original + remaster, switchable}}&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| {{Check|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
| {{Xmark|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Patches&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check| [https://github.com/aarmastah/agtp-csplus AGTP-CS+] {{BWTP/Pill|Translation|type=tra}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Cave Story: Tweaked]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Multiple Platforms supported}}&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|Multiple Soundtracks}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In order to source the alternative soundtracks for Tweaked, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.&lt;br /&gt;
&lt;br /&gt;
* {{abbr|[https://drive.google.com/drive/folders/1bqZgZYAZFXtc8Rb2tW_5hpuit9XeD9O_ &amp;quot;WiiBalanced&amp;quot; - Yann van der Cruyssen and SoloMael]|Wii-balanced is a re-remaster of Yann van der Cruyssen&#039;s soundtrack featured on the Wiiware release of Cave Story. This Wii-balanced edit is oficially endorced by Yann on his website as the definitive version of the soundtrack.}}&lt;br /&gt;
* [https://gamebanana.com/sounds/52717 Arranged - DM Dokuro]&lt;br /&gt;
* Remastered - Danny Baranowsky and Dustin Kulwicki&lt;br /&gt;
* Ridiculon soundtrack - Ridiculon&lt;br /&gt;
* [https://www.moddb.com/mods/cave-story-famitracks-steam-mod-v-11 Famitracks - RushJet1]&lt;br /&gt;
* [https://drive.google.com/file/d/0B5sdMd2IqCTnRUdoTEREZ0hVcDg/view?usp=sharing&amp;amp;resourcekey=0-ih87CG6utguFsg11DkDCwA SNES - livvy94]&lt;br /&gt;
&lt;br /&gt;
Similarly, if you want the 2x res graphics, they can be copied into the data folder for Tweaked from a copy of CS+.&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|New Lighting Engine}}&lt;br /&gt;
{{Check|Extra Challenges/Boss Rush}}&lt;br /&gt;
{{Dash|Requires [https://github.com/aarmastah/agtp-csplus AGTP-CS+] translation mod for best experience}}&lt;br /&gt;
{{Dash|Must install ModdersDelight branch on Steam}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The new features of Cave Story + are currently only available via a private beta branch and a password is needed to access all the new content:&lt;br /&gt;
&lt;br /&gt;
Branch name: &#039;&#039;&#039;ModdersDelight&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Branch Password: &#039;&#039;&#039;ModPizzaParty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
for a (nearly) complete list of every Cave story port, [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.one]&lt;/div&gt;</summary>
		<author><name>Aar</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=228</id>
		<title>Cave Story</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=228"/>
		<updated>2026-05-17T19:53:13Z</updated>

		<summary type="html">&lt;p&gt;Aar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BWTP/Infobox&lt;br /&gt;
| title = Cave Story&lt;br /&gt;
| image = CaveStory.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.&lt;br /&gt;
&lt;br /&gt;
The best way to play Cave Story is split between &#039;&#039;&#039;Cave Story: Tweaked&#039;&#039;&#039;, A mod of the Cave Story Decomp CSE2 with various [[QoL]], and &#039;&#039;&#039;Cave Story+&#039;&#039;&#039; with the &#039;&#039;&#039;Aeon Genesis Translation Patch&#039;&#039;&#039; (AGTP).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bwtp-breakdown-table&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp;&lt;br /&gt;
! Cave Story: Tweaked&lt;br /&gt;
! Cave Story+&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| {{Check|Free}}&lt;br /&gt;
| {{Dash|$14.99}}&lt;br /&gt;
|-&lt;br /&gt;
! FPS&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Graphics&lt;br /&gt;
| {{Dash|{{abbr|1X res and fanmade 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X and 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Content&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Check|{{abbr|Extra Challenges|Single level challenges unconnected to the base game}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Soundtrack&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|Original + remaster, switchable}}&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| {{Check|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
| {{Xmark|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Patches&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check| [https://github.com/aarmastah/agtp-csplus AGTP-CS+] {{BWTP/Pill|Translation|type=tra}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Cave Story: Tweaked]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Multiple Platforms supported}}&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|Multiple Soundtracks}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In order to source the alternative soundtracks for Tweaked, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.&lt;br /&gt;
&lt;br /&gt;
* {{abbr|[https://drive.google.com/drive/folders/1bqZgZYAZFXtc8Rb2tW_5hpuit9XeD9O_ &amp;quot;WiiBalanced&amp;quot; - Yann van der Cruyssen and SoloMael]|Wii-balanced is a re-remaster of Yann van der Cruyssen&#039;s soundtrack featured on the Wiiware release of Cave Story. This Wii-balanced edit is oficially endorced by Yann on his website as the definitive version of the soundtrack.}}&lt;br /&gt;
* [https://gamebanana.com/sounds/52717 Arranged - DM Dokuro]&lt;br /&gt;
* Remastered - Danny Baranowsky and Dustin Kulwicki&lt;br /&gt;
* Ridiculon soundtrack - Ridiculon&lt;br /&gt;
* [https://www.moddb.com/mods/cave-story-famitracks-steam-mod-v-11 Famitracks - RushJet1]&lt;br /&gt;
* [https://drive.google.com/file/d/0B5sdMd2IqCTnRUdoTEREZ0hVcDg/view?usp=sharing&amp;amp;resourcekey=0-ih87CG6utguFsg11DkDCwA SNES - livvy94]&lt;br /&gt;
&lt;br /&gt;
Similarly, if you want the 2x res graphics, they can be copied into the data folder for Tweaked from a copy of CS+.&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|New Lighting Engine}}&lt;br /&gt;
{{Check|Extra Challenges/Boss Rush}}&lt;br /&gt;
{{Dash|Requires [https://github.com/aarmastah/agtp-csplus AGTP-CS+] translation mod for best experience}}&lt;br /&gt;
{{Dash|Must install ModdersDelight branch on Steam}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The new features of Cave Story + are currently only available via a private beta branch and a password is needed to access all the new content:&lt;br /&gt;
&lt;br /&gt;
Branch name: &#039;&#039;&#039;ModdersDelight&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Branch Password: &#039;&#039;&#039;ModPizzaParty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
for a (nearly) complete list of every Cave story port, [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.one]&lt;/div&gt;</summary>
		<author><name>Aar</name></author>
	</entry>
	<entry>
		<id>http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=227</id>
		<title>Cave Story</title>
		<link rel="alternate" type="text/html" href="http://bestwaytoplay.wiki/index.php?title=Cave_Story&amp;diff=227"/>
		<updated>2026-05-17T19:45:14Z</updated>

		<summary type="html">&lt;p&gt;Aar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BWTP/Infobox&lt;br /&gt;
| title = Cave Story&lt;br /&gt;
| image = CaveStory.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cave story has had a myriad of ports and re-releases over the years as the creator handed the source code to many people back in the mid to late 2000s before being bought by NiCALiS who released Cave Story+ on multiple platforms.&lt;br /&gt;
&lt;br /&gt;
The best way to play Cave Story is split between &#039;&#039;&#039;Cave Story: Tweaked&#039;&#039;&#039;, A mod of the Cave Story Decomp CSE2 with various [[QoL]], and &#039;&#039;&#039;Cave Story+&#039;&#039;&#039; with the &#039;&#039;&#039;Aeon Genesis Translation Patch&#039;&#039;&#039; (AGTP).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable bwtp-breakdown-table&amp;quot;&lt;br /&gt;
! &amp;amp;nbsp;&lt;br /&gt;
! Cave Story: Tweaked&lt;br /&gt;
! Cave Story+&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| {{Check|Free}}&lt;br /&gt;
| {{Dash|$14.99}}&lt;br /&gt;
|-&lt;br /&gt;
! FPS&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
| {{Check|{{abbr|50/60fps toggle|The original Freeware release of Cave Story played at a cap of 50fps. The release of CS+ added a 60fps option. It has been ported to tweaked to allow either play speed.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Graphics&lt;br /&gt;
| {{Dash|{{abbr|1X res included with 2X+ res support|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
| {{Dash|{{abbr|1X and 2X res included|The original 2004 freeware release of Cave Story ran at a native resolution of 320x240 pixels, similar to early second and third-generation retro video games. Cave Story+ released with a set of double-resolution 640x480 &amp;amp;quot;New&amp;amp;quot; graphics done in-house by Nicalis, which are considered somewhat controversial to some based on their inconsistent quality and art direction. The Switch release/2026 update further adds to this by introducing a new lighting engine.}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Content&lt;br /&gt;
| {{Dash|Base game}}&lt;br /&gt;
| {{Check|{{abbr|Extra Challenges|Single level challenges unconnected to the base game}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Soundtrack&lt;br /&gt;
| {{Check|{{abbr|Original + support for extras|The original Soundtrack is included, as well as the folder structure to drag/drop in soundtracks from other releases, as well as fan-made soundtracks.}}}}&lt;br /&gt;
| {{Check|Original + remaster, switchable}}&lt;br /&gt;
|-&lt;br /&gt;
! Translation&lt;br /&gt;
| {{Check|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
| {{Xmark|{{abbr|AGTP translation|The AGTP translation of Cave Story is considered more iconic and flows better. It has the iconic &amp;amp;quot;Huzzah!&amp;amp;quot; catchphrase for Balrog instead of a generic &amp;amp;quot;Oh yeah!&amp;amp;quot;, and the line &amp;amp;quot;I pray for your victory&amp;amp;quot; instead of &amp;amp;quot;Best of... luck...&amp;amp;quot;.}}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Patches&lt;br /&gt;
| {{Check|None required }}&lt;br /&gt;
| {{Check| [https://github.com/aarmastah/agtp-csplus AGTP-CS+] {{BWTP/Pill|Translation|type=tra}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://forum.cavestory.one/threads/cave-story-tweaked-new-version-1-7.15164/ Cave Story: Tweaked]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Multiple Platforms supported}}&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|Multiple Soundtracks}}&lt;br /&gt;
{{Check|Lots of QoL settings}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In order to source the alternative soundtracks for Tweaked, you can simply drag and drop the data/Soundtracks folder. Most of these soundtracks are freely available via official sources, but some have to be ripped from copies of Cave Story+.&lt;br /&gt;
&lt;br /&gt;
* {{abbr|[https://drive.google.com/drive/folders/1bqZgZYAZFXtc8Rb2tW_5hpuit9XeD9O_ &amp;quot;WiiBalanced&amp;quot; - Yann van der Cruyssen and SoloMael]|Wii-balanced is a re-remaster of Yann van der Cruyssen&#039;s soundtrack featured on the Wiiware release of Cave Story. This Wii-balanced edit is oficially endorced by Yann on his website as the definitive version of the soundtrack.}}&lt;br /&gt;
* [https://gamebanana.com/sounds/52717 Arranged - DM Dokuro]&lt;br /&gt;
* Remastered - Danny Baranowsky and Dustin Kulwicki&lt;br /&gt;
* Ridiculon soundtrack - Ridiculon&lt;br /&gt;
* [https://www.moddb.com/mods/cave-story-famitracks-steam-mod-v-11 Famitracks - RushJet1]&lt;br /&gt;
* [https://drive.google.com/file/d/0B5sdMd2IqCTnRUdoTEREZ0hVcDg/view?usp=sharing&amp;amp;resourcekey=0-ih87CG6utguFsg11DkDCwA SNES - livvy94]&lt;br /&gt;
&lt;br /&gt;
Similarly, if you want the 2x res graphics, they can be copied into the data folder for Tweaked from a copy of CS+.&lt;br /&gt;
&lt;br /&gt;
{{BWTP/Gold&lt;br /&gt;
| title = [https://store.steampowered.com/app/200900/Cave_Story/ Cave Story+]&lt;br /&gt;
| subtitle = [[File:IconWin.png|24px]][[File:IconLinux.png|24px]]&lt;br /&gt;
| cols = 1&lt;br /&gt;
| col1title =&lt;br /&gt;
| col1 =&lt;br /&gt;
{{Check|Widescreen}}&lt;br /&gt;
{{Check|New Lighting Engine}}&lt;br /&gt;
{{Check|Extra Challenges/Boss Rush}}&lt;br /&gt;
{{Dash|Requires [https://github.com/aarmastah/agtp-csplus AGTP-CS+] translation mod for best experience}}&lt;br /&gt;
{{Dash|Must install ModdersDelight branch on Steam}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The new features of Cave Story + are currently only available via a private beta branch and a password is needed to access all the new content:&lt;br /&gt;
&lt;br /&gt;
Branch name: &#039;&#039;&#039;ModdersDelight&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Branch Password: &#039;&#039;&#039;ModPizzaParty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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for a (nearly) complete list of every Cave story port, [https://www.cavestory.one/download/cave-story.php check out the ports page at cavestory.one]&lt;/div&gt;</summary>
		<author><name>Aar</name></author>
	</entry>
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